Parking game

Your car, with its real dimensions and real turning circle.

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Park the car in the highlighted space, straight and stopped.

Speed0 km/h
GearD
Wheel 0
Time0 s
Moves0
Contacts0

Compare the size of two cars

Length, width and height of 1,085 models, to scale on a parking space or in your garage.

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How steering is calculated

At low speed, a car pivots around a point on the rear axle line. The radius of that turn depends on the wheelbase and the angle of the front wheels. We start from the manufacturer's stated turning circle (the circle traced by the outer front wheel, curb to curb) to work out the maximum wheel angle. The front wheels follow Ackermann geometry: the inner wheel turns more sharply than the outer one.

For the current steering wheel position, the paths shown trace the outer front corner (orange), the inner rear wheel (blue) and the middle of the rear axle (white). The inner rear wheel is the one that scrapes the curb, and the outer front corner is the one that risks hitting the car parked in front.

Parking space dimensions

Typical minimum values for public parking facilities (the French NF P91-100 standard): perpendicular space of 5.00 × 2.30 m (2.50 m with a side obstacle, 3.30 m for an accessible space) served by an aisle at least 5.00 m wide; parallel space of 5.00 × 2.30 m with no obstacle, 2.00 m wide against a wall on the curb side and 5.60 m long between two walls.

A value marked “estimated” is missing from our database and is derived from other models. Think a figure is wrong? Use “Report an error” on the model's page.